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OpenGL Graphics Through Applications

Robert Whitrow




[PDF.qb87] OpenGL Graphics Through Applications

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 | #5170643 in Books |  Springer London |  2010-02-06 | Original language:English | PDF # 1 |  9.25 x.82 x6.14l,1.32 | File type: PDF | 330 pages

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||1 of 1 people found the following review helpful.| Not Impressed|By J. Wrenholt|This is not a terrible book, but there are much better books to learn OpenGL. My favorites are "OpenGL Distilled" and "OpenGL Super Bible".

This book does provide some simple applications of OpenGL that the other books don't. Image Processing, Edge detection, curve fitting, fractals, etc.

There is source code available on the|From the Back Cover||OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred lear

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.

A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: ...

You easily download any file type for your gadget.OpenGL Graphics Through Applications   |  Robert Whitrow. I really enjoyed this book and have already told so many people about it!

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