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Desarrollo de Videojuegos. Un enfoque Práctico.: Volumen 4. Desarrollo de Componentes (Volume 4) (Spanish Edition)

Francisco Jurado, Javier A. Albusac, José J. Castro, David Vallejo




[PDF.ol21] Desarrollo de Videojuegos. Un enfoque Práctico.: Volumen 4. Desarrollo de Componentes (Volume 4) (Spanish Edition)

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 | #7238138 in Books |  2015-09-11 | Original language:Spanish |  9.00 x.72 x6.00l, | File type: PDF | 318 pages

||About the Author|Francisco Jurado (2010, Doctor Europeo en Informática, Universidad de Castilla-La Mancha) es Profesor Ayudante Doctor en la Universidad Autónoma de Madrid. Su actividad investigadora actual gira en torno a la aplicación de t

Bestseller en Amazon.es. En el Top 5 de los libros más vendidos en Informática en Marzo de 2017. Descubre el arte y la ciencia de la programación de videojuegos en los cuatro volúmenes de "Desarrollo de Videojuegos". El objetivo de este cuarto volumen es profundizar en técnicas específicas vinculadas al desarrollo de videojuegos, como por ejemplo el uso de técnicas de Inteligencia Artificial o la programació...

You easily download any file type for your device.Desarrollo de Videojuegos. Un enfoque Práctico.: Volumen 4. Desarrollo de Componentes (Volume 4) (Spanish Edition)   |  Francisco Jurado, Javier A. Albusac, José J. Castro, David Vallejo. I really enjoyed this book and have already told so many people about it!

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