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Texturen in Flächenmodellen unter OpenGL: Grundlagen, Befehle, Anwendungen, Umsetzung mittels OpenGL/GKS (German Edition)

Robert Lasch




[PDF.lq15] Texturen in Flächenmodellen unter OpenGL: Grundlagen, Befehle, Anwendungen, Umsetzung mittels OpenGL/GKS (German Edition)

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 |  VDM Verlag Dr. Müller |  2010-05-26 | Original language:German | PDF # 1 |  8.66 x.20 x5.91l,.31 | File type: PDF | 88 pages

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Texturierung von Flächen ist eines der komplexesten und umfangreichsten Themen der Grafikprogrammierung. Um Programmierern dennoch einen einfachen Einstieg in die Texturierung mittels OpenGL zu geben, werden im ersten Teil alle OpenGL- Texturbefehle systematische und verständliche aufbereitet und erläutert. Bei der Erklärung steht stets die praktische Anwendung im Vordergrund. Daher wird der behandelte Stoff mit vielen C++-Beispielen untermau...

You can specify the type of files you want, for your device.Texturen in Flächenmodellen unter OpenGL: Grundlagen, Befehle, Anwendungen, Umsetzung mittels OpenGL/GKS (German Edition)   |  Robert Lasch. Just read it with an open mind because none of us really know.

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