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SDL Game Development: (Black & White)

Shaun Mitchell




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 | #2078223 in Books |  2013-06-24 |  2013-06-24 | Original language:English | PDF # 1 |  9.25 x.58 x7.50l,.98 | File type: PDF | 256 pages

||19 of 19 people found the following review helpful.| Good ideas, but lacks polish|By Greg|Let me preface this review by saying that I'm currently halfway through the Kindle edition of this book, and I'd like to give you my thoughts thus far. The book succeeds in teaching you the fundamental ideas of how to build a solid, reusable framework for a game written in C++ using SDL 2.0. However, the book's code is riddled with bugs! G|About the Author||Shaun Mitchell |Shaun Mitchell is a developer at a high profile online gaming company. He holds a BSc in Game Programming and Development from Qantm College / SAE Institute London. Shaun is also a moderator and active member of the

BLACK & WHITE EDITION

If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.

Overview

  • Create 2D reusable games using the new SDL 2.0 and C++ frameworks
  • Become proficient in speeding up development time
  • Create two fully-featured games with C++ which...

    You easily download any file type for your device.SDL Game Development: (Black & White)   |  Shaun Mitchell. I really enjoyed this book and have already told so many people about it!

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