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LÖVE for Lua Game Programming

Darmie Akinlaja




[PDF.sb37] LÖVE for Lua Game Programming

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 | #988291 in Books |  2013-10-03 |  2013-10-03 | Original language:English | PDF # 1 |  9.25 x.24 x7.50l,.43 | File type: PDF | 106 pages

||6 of 6 people found the following review helpful.| Feels like an Alpha version|By Brad K. Montgomery|The Pros:

This book walks you through building an entire (albeit very simple) level for a platform game. It's written in the style of a step-by-step tutorial, and once you've worked through the book, you can see how one might use Löve2d to build such a game that includes a character, enemies, collectables (e.g. c|About the Author|| Darmie Akinlaja | Darmie Akinlaja is a physicist and software developer who actively develops and contributes to the architecture of RubiQube—a cross-platform mobile application that gives users access to a variety of innovative H

If you want to create 2D games for Windows, Linux, and OS X, this guide to the LÖVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.

Overview

  • Discover the LÖVE framework and build games easily and efficiently
  • Learn how to utilize the LÖVE framework’s tools to create a 2D game world
  • A step-by-step approach to learning game d...

    You easily download any file type for your device.LÖVE for Lua Game Programming   |  Darmie Akinlaja. I really enjoyed this book and have already told so many people about it!

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