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Introduction to Game Development, Second Edition

From Brand: Course Technology PTR




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 | #691908 in Books |  Course Technology PTR |  2009-06-26 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  2.60 x7.80 x9.30l,4.70 | File type: PDF | 1008 pages

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||1 of 1 people found the following review helpful.| A great book|By Erty|It's a great intro into game dev. It's well laid out and has valuable insights into the industry, including many technical aspects. I have a MS in comp sci and still learned a lot from this book. It also covers a lot that would be valuable to would-be developers and artists.|0 of 0 people found the following review helpful.| So m|About the Author|Steve Rabin is a Principal Software Engineer at Nintendo of America, where he researches new techniques for Nintendo's next generation systems, develops tools, and supports Nintendo developers. Before Nintendo, Steve worked primarily as an AI en

Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around the curriculum guidelines of the International Game Developers Association (IGDA), the book is divided into seven independent sections, each featuring articl...

You can specify the type of files you want, for your device.Introduction to Game Development, Second Edition   |  From Brand: Course Technology PTR.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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