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Game Programming: The L Line, The Express Line to Learning

Andy Harris




[PDF.qe21] Game Programming: The L Line, The Express Line to Learning

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 | #469426 in Books |  2007-02-09 |  2007-01-23 | Original language:English | PDF # 1 |  9.20 x1.42 x7.40l,2.54 | File type: PDF | 570 pages

||21 of 21 people found the following review helpful.| Don't judge this book by it's cover!|By kwm|Don't judge this book by it's cover! For some reason,
this book is part of a series of Wiley books, and they
all have the same cover.

This is a book about learning how to program computer
games using the Python programming language and the
PyGame package. PyGame is a Python wrapper around the
SDL|From the Back Cover|Get on the fast track to creating computer games |Ever want to develop your own computer game? Learn the practical concepts of object-oriented programming for game design using Python® in this easy-to-follow, content-filled guide.

Get on the fast track to creating computer games


Ever want to develop your own computer game? Learn the practical concepts of object-oriented programming for game design using Python(r) in this easy-to-follow, content-filled guide. Whether you're a student, aspiring game developer, or veteran programmer, you'll gain skills as you progress from station to station in a series of clear-cut tutorials on different styles of games. The last stop will be a f...

You can specify the type of files you want, for your gadget.Game Programming: The L Line, The Express Line to Learning   |  Andy Harris. A good, fresh read, highly recommended.

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