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Game Hacking: Developing Autonomous Bots for Online Games


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 | #637332 in Books |  imusti |  2016-07-30 | Original language:English | PDF # 1 |  9.10 x.70 x7.00l,.0 | File type: PDF | 304 pages

 | No Starch Press

||4 of 4 people found the following review helpful.| Great Read and Reference!|By Miles Leach|Would recommend to anyone wanting to learn how bots work on the inside. One thing to note to anyone interested, to really understand parts of this book you will need to know c++ or another high level programming language. This book covers a lot, even has an ASM crash course! This book gave me some strategies that I will definitely consid|About the Author|
|Nick Cano wrote his first scripts for open source game servers when he was 12 and has been a part of the game-hacking community ever since. He has years of experience in detecting and defending against malware, and advises developer

You don't need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle.

Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, program...

You can specify the type of files you want, for your device.Game Hacking: Developing Autonomous Bots for Online Games   |  Nick Cano. Just read it with an open mind because none of us really know.

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