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Desarrollo de Videojuegos. Un enfoque Práctico.: Volumen 2. Programación Gráfica (Volume 2) (Spanish Edition)

Carlos González, Javier Albusac, César Mora




[PDF.rp42] Desarrollo de Videojuegos. Un enfoque Práctico.: Volumen 2. Programación Gráfica (Volume 2) (Spanish Edition)

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 | #4836332 in Books |  2015-09-11 | Original language:Spanish |  9.00 x.69 x6.00l, | File type: PDF | 304 pages

||About the Author|Carlos González (2007, Doctor Europeo en Informática, Universidad de Castilla-La Mancha) es Profesor Titular de Universidad e imparte docencia en la Escuela de Informática de Ciudad Real (UCLM) en asignaturas relacionadas co

Bestseller en Amazon.es. En el Top 5 de los libros más vendidos en Informática en Marzo de 2017. Descubre el arte y la ciencia de la programación de videojuegos en los cuatro volúmenes de "Desarrollo de Videojuegos". El objetivo de este volumen titulado “Programación Gráfica” es cubrir los aspectos esenciales relativos al desarrollo de un motor gráfico interactivo. En este contexto, el presente libro c...

You can specify the type of files you want, for your gadget.Desarrollo de Videojuegos. Un enfoque Práctico.: Volumen 2. Programación Gráfica (Volume 2) (Spanish Edition)   |  Carlos González, Javier Albusac, César Mora. Just read it with an open mind because none of us really know.

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