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Beyond Reality: A Guide to Alternate Reality Gaming

John W. Gosney




[PDF.pz97] Beyond Reality: A Guide to Alternate Reality Gaming

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 | #2842327 in Books |  Cengage Learning PTR |  2005-07-08 | Original language:English | PDF # 1 |  9.18 x.85 x7.40l,1.50 | File type: PDF | 320 pages

 | 

||2 of 8 people found the following review helpful.| From honing critical thinking skills to building an ARG simulation which works|By Midwest Book Review|John W. Gosney's Beyond Reality: A Guide To Alternate Reality Gaming narrows the focus to alternate reality games, which ask players to ignore the usual barriers between real and fantasy worlds to use web sites, TV ads, and game-generated phone calls as clues to uncovering the| |1. Unreality: A Brief History of ARG 2. Beyond Reality: Approaching an ARG 3. Past Reality: An Annotated ARG, Part I 4. Past Reality: An Annotated ARG, Part II 5. Down the Rabbit Hole: Introducing "Route 66" 6. Route 66 ARG, Part II 7. Route 66 ARG, Part III (

"Beyond Reality: A Guide to Alternate Reality Gaming" serves as a comprehensive introduction to this fascinating topic. It covers various aspects of alternate reality gaming, including its history and development of an ARG game (e.g. the "puppet master" role). It also introduces components of ARG games, explaining to inexperienced players how to play an ARG and covers devices (such as GPS devices, etc.). Readers will get tips regarding ARG strategies and will be able to...

You easily download any file type for your device.Beyond Reality: A Guide to Alternate Reality Gaming   |  John W. Gosney. A good, fresh read, highly recommended.

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