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Beginning OpenGL Game Programming

Dave Astle, Kevin Hawkins




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 | #1042137 in Books |  2004-03-19 | Original language:English | PDF # 1 |  .88 x7.44 x9.10l, | File type: PDF | 310 pages

||0 of 0 people found the following review helpful.| This is a very good book that takes you from the beginning basic steps ...|By TinyT|This is a very good book that takes you from the beginning basic steps to final completed programs using the familiar C++ language. It comes with several working code examples and exercises. This would be a good book for an individual to begin learning OpenGL or for an instructor to teach Open| |An excellent way for programmers who want to make the leap from 2D to 3D graphics to do so. -- GameDev.net, John Hattan, May 2004|From the Publisher|Provides new game programmers with a complete introduction to 3D g

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.



You easily download any file type for your device.Beginning OpenGL Game Programming   |  Dave Astle, Kevin Hawkins. Which are the reasons I like to read books. Great story by a great author.

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